Back in February I had an exclusive 1 hour preview of AurumDust’s new tactical RPG, Ash of Gods. I left my preview build feeling very positive on the experience; the twisting rogue-like narrative played in well with the tactical combat to provide some interesting angles the story could take. In my preview I played with a mouse and keyboard, but the controls are intuitive enough to be seamlessly mapped to a controller. It seems like AurumDust also took notice of this and has announced that Ash of Gods is moving to the Nintendo Switch, Playstation 4 and Xbox One consoles later this year.
Upon reaching a publishing agreement with Buka Entertainment, AurumDust is moving the ambitious world of Ash of Gods to the console space. Aleksander Mikhailov, CEO of Buka Entertainment, states “When we looked at Ash of Gods, we immediately recognized what a fantastic game it was,” and he has a point. Ash of Gods has a lot of potential and this spread to new markets of gamers is the best way to get this experience out there.
Ash of Gods is coming to Windows, Mac, and Linux on March 23rd, but in the meantime you can check out some developer interviews from AurumDust. In these interviews you’ll be introduced to the lead game designer, composer, art director, and the head of the AurumDust team. You’ll also see some neat behind the scenes clips like how the team rotoscoped the character models used in the combat sequences. You can tell this team poured their hearts and souls into the months and even years they spent crafting this uniquely ambitious title.