Tales of Vesperia has returned with Tales of Vesperia: Definitive Edition, announced for all home consoles and PC at this year’s E3.
The beloved RPG has just celebrated its 10th anniversary with additional content for the west. Tales of Vesperia: Definitive Edition includes upscaled screen resolution, characters, events, and costumes never released outside Japan. The original English version of the game was only released on Xbox 360. An expanded port was released on PS3 in Japan, but not in the west.
Experience the original story of Yuri Lowell, a resident in the Lower Quarter of Zaphias and former Imperial Knight, as he accepts a mission to retrieve a stolen Blastia Core used to regulate his neighbourhood’s water supply. This mission spirals into a series of events that leads to Yuri befriending a colourful cast of characters, travelling to exotic locations, and being pushed into the middle of a nefarious plot that threatens destruction of the entire planet.
Tales of Vesperia: Definitive Edition features two new fully playable party members for the west: Patty Fleur, a young pirate searching for her lost memories, as well as Yuri’s rival and best friend, Flynn Scifo. The new edition of the game will also include additional scenarios and locations that will be all-new for players in the west. It will also include a specialised version of the TALES OF series’ Linear Motion Battle System for combat. Players control a single party member in real-time combat while the other three party members are controlled by a customised set of A.I. commands. Characters can be swapped between at any time during battle and can perform physical and Mystic Artes attacks.
Tales of Vesperia: Definitive Edition is due to release in winter.