Blur
Blur sequel ‘the plan’ for Bizarre -- July 19th, 2010
Activision’s Amrich says Blur can’t be called a flop… yet -- July 12th, 2010
Blur designer explains the team-based multiplayer -- May 19th, 2010
Two fresh glimpses at Blur -- May 10th, 2010
Split/Second not threatened by “bland” Blur -- May 10th, 2010
Blur races onto Xbox Live -- April 6th, 2010
Blur beta opening to all Xbox 360 users -- April 3rd, 2010
Blur delay did not affect Bizarre’s two other games -- March 19th, 2010
Bizarre regard social networks as a ‘view to the future of marketing’ -- March 8th, 2010
