Glen Schofield
Newer posts →
EA speaks logic when discussing game release schedules -- February 26th, 2009
Dead Space a model for future EA franchises -- October 28th, 2008
EA looking into more original IPs -- October 27th, 2008
Dead Space devs went that extra mile -- October 19th, 2008
New Dead Space dev diary and Ultra Limited Edition -- September 25th, 2008
Glen Schofield talks Dead Space influences and possible film/candy bar -- August 9th, 2008
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