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Realtime Worlds
Crackdown only sells 1.5 million, partly GameStop’s fault
/ July 16th, 2009
Realtime Worlds next title is “very, very ambitious”
/ June 23rd, 2009
Developers reveal their own resolutions
/ January 4th, 2009
Safety first! Why games are all the same.
/ April 22nd, 2008