It’s that time of year, the time where everyone proclaims the year’s best of everything that is. I bet everyone is feeling pretty good during this holiday season, so I wanted to take some time to rain on the parade a bit by taking a look back at 2008 and revisit some of the major disappointments gamers had to deal with in the PC gaming world, starting with the long-awaited StarCraft II.
StarCraft II as three separate titles
Usually, BlizzCon is full of wonder and behold for the many fans of Blizzard and their titles, and StarCraft is no exception. For over ten years now, we’ve been waiting for the inevitable sequel to the near-perfect RTS. Needless to say that when Blizzard announced that Starcraft II would be broken up into three separate games released at different intervals at this year’s BlizzCon, fans where horrified. We can’t help but wonder if this had anything to do with Activision’s influence and their vocal position on “exploiting” IP’s like illegal under-aged prostitution rings, or if Blizzard simply saw some merit behind this philosophy of pacing the experience. Whatever the actual reasoning, this came to us as a major disappointment.