Q.U.B.E.: Director’s Cut comes to consoles


Despite the second movie’s tenuous grasp of quantum physics, the first Cube was was plenty creepy enough to make me wary of all hexahedrons, contain they Borg or no. Grip Games, the publisher behind shoot-’em-up rougelike Tower of Guns, is capitalizing on this lingering fear with the release of Q.U.B.E.: Director’s Cut. Much like the movie, it begins with a character awakening in a mysterious and massive cube. Unlike the movie, the cube is hurtling through space in a collision course with the Earth.



Q.U.B.E. isn’t just another example of the “intentionally misspelled title trope” that makes me want to punch something, it’s an anagram for Quick Understanding of Block Extrusion. The title alludes to the quick wit and even quicker reflexes you’ll need to navigate this first-person puzzler. Your only hope of preventing mankind going the way of the dinosaurs is by solving dozens of physics-based puzzles, navigating platform challenges and assembling 3d jigsaws using a pair of environment manipulating gloves. The Director’s Cut edition of the game adds new levels, a time trial mode, and new story from writer Rob Yescombe of Alien: Isolation fame.

Q.U.B.E.: Director’s Cut launches on both PlayStation 3 and 4 in the US July 21/globally July 22, on Xbox One on July 24 and on WiiU sometime in August.