First-person shooters are fun but not necessarily the most original things out there. We’ve all played them, we all pretty much know what to expect. Shooter fans looking for a bit of a change might well want to grab Firing Vibes, a new addition to the FPS catalog. What makes the title any different to the mountain of others out there? Well, put simply, it’s musical.
Have you ever picked up an assault rifle, started firing, and noticed that your shots have a rhythm? Probably not, you’re too busy trying not to get gunned down. If you have, however, Firing Vibes takes that notion and makes it into an entire game. In this title, if you aren’t firing along to a melody you probably aren’t going to last very long,
This newly announced indie game is the work of just one ingenious developer based in France. In Firing Vibes the melody starts when you pull the trigger. Damage is then calculated with each note successfully hit. This in turn creates a unique damage pattern depending on the melody. A fast melody may feel like you’re firing an assault rifle, a slow one, a sniper rifle, and so on. It’s not about the weapon you’re wielding, rather the tune you’re playing, which is actually pretty smart.
Firing Vibes is looking for quite a lot of depth and immersion. By combining musical weapons and building mechanics the developer is looking to create a competitive, multi-player online experience that will keep players coming back for more. A minimalist visual approach has also been taken to cut out all the minor details that can hinder the player’s view. This has been done to aid the competitive nature of the game and can only be a good thing.
If you think this might be worth a punt Firing Vibes will be coming to Steam Early Access in the not-to-distant future. If you’d like to be amongst the first batch of players getting involved you’ll find much of what you need to know here.
Personally, I’ve never been much of one for FPS games. Nothing wrong with the genre per-say, it just doesn’t float my boat. Firing Vibes looks interesting and different enough to be worth a download, you never know, it might just become the next big thing.
Hailing from Southport England, Alex started his gaming career in the late 80s on a Commodore 64. Since that time he's either owned or played on virtually every console released. Alex happens to...