For those of you who have been eagerly awaiting news on what IO Interactive will have in store for the immediate future of Hitman 3, look no further. The developers have recently shed new light on upcoming Year 2 content for the game including the May Roadmap, news on the release of the upcoming map known as Ambrose Island, and details on the new Freelancer launch window.
Spring Content – With the change to the release date of the Freelancer game mode from Spring to the second half of 2022, IO Interactive has adjusted its plans for the next few months. The biggest change will be several additional rounds of Featured Contracts; more than the team normally releases over the course of a month. Check out the detailed May Roadmap graphic below for details.
New Map: Ambrose Island – IO Interactive is bringing forward the release date of the ‘Rocky’ map that was first revealed in January. This is now scheduled for a July 2022 release. This new map will have an intriguing narrative for Hitman fans, as it takes place before the events of Hitman 3 and fills in a few gaps from the World of Assassination storyline. You can see a sneak peek of the map in the key art below. Welcome to Ambrose Island, Agent 47.
Freelancer Update – Hitman 3: Freelancer is the next evolution of Hitman and an entirely new way to engage with the world and characters that IO Interactive has built into the World of Assassination over the last 7 years. The team is now aiming to release the Freelancer in the second half of 2022, to help support further development in this truly expansive and involving game mode.
In addition, on May 24th, update Patch 3.110 will arrive on PC to add RayTracing to the game. Are you excited about all of this incredible content? Let us know in the comments below if you think this will be enough to keep things interesting in the world of Hitman 3!
David is a native of Denver, CO who grew up at a time when the video game craze was just getting a foothold in the consciousness of people all over America. His earliest exposure to video games was... Read more...