Micecraft for iPhone/iPad handled by a different developer, will “make sense for that platform”
Minecraft is headed to the iPhone and iPad, this we know. However, it’s not going to be developed by Mojang, and it won’t be a direct port of the PC hit.
Mojang’s Markus “Notch” Persson spoke to PC Gamer about the new version at GDC. “We’ve barely started,” he said. “We know we’re going to do it and vaguely how we could do it. One of our focuses is we just don’t port the game over and say ‘Hey this is Minecraft‘, but to make something that makes sense for that platform.”
“There are a bunch of different ways to do that; the ability to look down on your levels or have a different version of the game that makes sense [to the iOS platform] where you don’t have to avoid dangerously fast arrows. You won’t be able to play that on the subway!”
Sounds like it could be radically different to the original game. “It’s more of a spin-off of Minecraft the more I think of it. That’s about as far as we’ve got. We’ve had a couple of companies approach us to show us how it could be done but we haven’t written a single line of code yet,” Notch added.