Reach beta more polished than a lot of finished games, Bungie’s Jarrard says

Bungie is confident that the level of polish present in Halo: Reach‘s upcoming multiplayer beta surpasses that of a lot of shipped titles; People will be surprised at just how polished the experience is, community manager Brian Jarrard tells GameInformer.

“It’s definitely still a beta and some rough edges are to be expected,” he says, “but after playing internally here I’m pretty blown away by how much work the team has put into making this a solid, fun experience that surpasses a lot of finished games.”

The beta kicks off early next month, on May 3rd, for those who’ve held onto their copies of ODST.